Head Quarters
(hope you don't mind if I post this here)
Zell woke up in a bed, something so strange to him, he hadn't slept in a bed since he left HQ four weeks ago. It had always been the floor wrapped up in camouflage blankets. He felt tired, mostly because he had been unconscious for nearly twenty four hours. He wasn't used to being asleep that long, he had always had three hour increments of sleep then five hours of patrol or movement. He did this so that he wouldn't get caught asleep and also so he got nine hours of sleep in a twenty four hour period.
Where am I?
Zell looked around, he seemed to be in a holding cell. Four concrete walls surrounded him, the only light source was a small window near the roof and some fluorescent lighting from a small window in a steel door on the far side of the room. All of his gear was gone, and all he was wearing were his paints and undershirt. Even the knife he kept hidden on the inside of his pants was gone, he felt helpless. His back ached, and most movement caused pain. With the adrenaline out of his system Zell felt every puncture and bruise. He examined himself and decided that he was fit to stand. As he did, scabbed skin on his back cracked, he paused and ever more carefully moved towards the window. Outside he saw soldiers everywhere, mostly enjoying themselves with card games, food, sports, or simply listening to the radio. DMW flags and badges were everywhere. He was in the DMW head quarters. He heard a flat metallic sound behind him, like a lock being undone. Two armed guards walked into the room.
"Good, he's awake. Go find Corporal Valkyr, he'll want to talk to the PMC."
Both guards left and closed the door, the last one eyed Zell suspicously. Just before the door completely closed Zell attempted to dash out, but stitches ripped on his back and he collapsed in pain. After the pain subsided, Zell got to his bed and used it as support to get raise himself up enough to roll over onto it and then sit up.
Now what am I going to do? I'm in the DMW HQ and probably awaiting interrogation and execution.
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